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<channel>
 <title>XBLArcade.com - Your one stop source for XBLA News</title>
 <link>http://www.xblarcade.com</link>
 <description />
 <language>en</language>
<atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/xblarcade" type="application/rss+xml" /><item>
 <title>A Kingdom for Keflings: NXE, Avatars, And The Future of NinjaBee</title>
 <link>http://feeds.feedburner.com/~r/xblarcade/~3/458919330/2108</link>
 <description>&lt;p&gt;&lt;a href="http://xblarcade.com/files/YoungFemaleAvatar_Concept_XBLArcade_2_0.jpg"&gt;&lt;img style="border-right: 0px; border-top: 0px; margin: 10px; border-left: 0px; border-bottom: 0px" height="321" alt="YoungFemaleAvatar_Concept_XBLArcade" src="http://xblarcade.com/files/YoungFemaleAvatar_Concept_XBLArcade_thumb_0.jpg" width="224" align="right" border="0" /&gt;&lt;/a&gt; This marks the third and final part of our &lt;em&gt;A Kingdom for Keflings&lt;/em&gt; interviews.&amp;#160; Today, Steve Taylor is back on the hot seat to answer some more questions about how the decision to include Avatars affected Keflings and also what might be next for NinjaBee.&amp;#160; And I even snagged a shot of NinjaBee's Valerie Cope standing alongside her Avatar in a world of Keflings and also a shot of the premium theme for &lt;em&gt;A Kingdom for Keflings&lt;/em&gt;.&amp;#160; Good stuff.&lt;/p&gt;  &lt;p&gt;Hit the jump for the full interview and when you're done make sure you go get the &lt;em&gt;AKFK&lt;/em&gt; demo (if you haven't already) and see what all the fuss is about.&lt;/p&gt; &lt;p&gt;&lt;a href="http://www.xblarcade.com/node/2108"&gt;read more&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/xblarcade?a=pG3kN"&gt;&lt;img src="http://feeds.feedburner.com/~f/xblarcade?i=pG3kN" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/xblarcade?a=nK0sn"&gt;&lt;img src="http://feeds.feedburner.com/~f/xblarcade?i=nK0sn" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/xblarcade/~4/458919330" height="1" width="1"/&gt;</description>
 <comments>http://www.xblarcade.com/node/2108#comments</comments>
 <pubDate>Wed, 19 Nov 2008 17:56:25 -0500</pubDate>
 <dc:creator>LunarDuality</dc:creator>
 <guid isPermaLink="false">2108 at http://www.xblarcade.com</guid>
<feedburner:origLink>http://www.xblarcade.com/node/2108</feedburner:origLink></item>
<item>
 <title>Growing Pains And Community Games</title>
 <link>http://feeds.feedburner.com/~r/xblarcade/~3/458444312/2107</link>
 <description>&lt;p&gt;&lt;a href="http://xblarcade.com/files/CommunityGameLogo_2.jpg"&gt;&lt;img style="border-right: 0px; border-top: 0px; margin: 10px; border-left: 0px; border-bottom: 0px" height="96" alt="CommunityGameLogo" src="http://xblarcade.com/files/CommunityGameLogo_thumb.jpg" width="320" align="right" border="0" /&gt;&lt;/a&gt; Perhaps you're like me and waited until this morning to hop on Live to check out &lt;em&gt;Keflings&lt;/em&gt; and all the other new content on Live this morning.&amp;#160; If so, perhaps you've also run into an error message every ten seconds while trying to demo or buy content.&amp;#160; Welcome to the growing pains period of the upgrade.&amp;#160; Live is officially being slammed.&lt;/p&gt;  &lt;p&gt;That said, I'm sure you are still just as excited to dive into all the new stuff and these hiccups are usually ironed out within a day or two anyway.&amp;#160; So, let me just say that (despite not talking much about it recently) I highly recommend you check out the new Community Games section in Games Marketplace.&amp;#160; There you will find &lt;a href="http://catalog.xna.com/en-US/gamescatalog.aspx"&gt;a nice variety of brand new XNA community generated games costing as low as 200 MSP&lt;/a&gt;.&amp;#160; All games have a free demo though so go ahead and try 'em and let us know what you think.&amp;#160; Might this truly be a gaming revolution born of the people?&lt;/p&gt;  &lt;p&gt;Hit the link if you're stuck at work and wanna decide which games to download before you get home.&lt;/p&gt;  &lt;p&gt;[via &lt;a href="http://catalog.xna.com/en-US/gamescatalog.aspx"&gt;XNA Creators Club Online&lt;/a&gt;]&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/xblarcade?a=0EhqN"&gt;&lt;img src="http://feeds.feedburner.com/~f/xblarcade?i=0EhqN" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/xblarcade?a=fx23n"&gt;&lt;img src="http://feeds.feedburner.com/~f/xblarcade?i=fx23n" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/xblarcade/~4/458444312" height="1" width="1"/&gt;</description>
 <comments>http://www.xblarcade.com/node/2107#comments</comments>
 <pubDate>Wed, 19 Nov 2008 09:22:58 -0500</pubDate>
 <dc:creator>LunarDuality</dc:creator>
 <guid isPermaLink="false">2107 at http://www.xblarcade.com</guid>
<feedburner:origLink>http://www.xblarcade.com/node/2107</feedburner:origLink></item>
<item>
 <title>Stay Up Late For The NXE And Keflings!</title>
 <link>http://feeds.feedburner.com/~r/xblarcade/~3/457568705/2106</link>
 <description>&lt;p&gt;&lt;a href="http://xblarcade.com/files/MyAvatar_2.jpg"&gt;&lt;img style="border-right: 0px; border-top: 0px; margin: 10px; border-left: 0px; border-bottom: 0px" height="111" alt="MyAvatar" src="http://xblarcade.com/files/MyAvatar_thumb.jpg" width="244" align="right" border="0" /&gt;&lt;/a&gt; The folks over at NinjaBee just tipped me off to the fact that they are going to be hosting a wee launch party tonight on the Xbox.com forums to celebrate the release of the New Xbox Experience alongside their game &lt;em&gt;A Kingdom For Keflings&lt;/em&gt;.&amp;#160; And what's more, besides talking about the game they plan on doing some cool giveaways.&amp;#160; What's to lose?&amp;#160; You know you're waiting up anyway.&lt;/p&gt;  &lt;p&gt;Festivities begin at 6PM Eastern in &lt;a href="http://forums.xbox.com/1062/ShowForum.aspx"&gt;the official AKFK forums at Xbox.com&lt;/a&gt; and last until the game launches.&amp;#160; Go check it out and tell 'em I sent ya!&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/xblarcade?a=p5CmN"&gt;&lt;img src="http://feeds.feedburner.com/~f/xblarcade?i=p5CmN" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/xblarcade?a=IlsLn"&gt;&lt;img src="http://feeds.feedburner.com/~f/xblarcade?i=IlsLn" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/xblarcade/~4/457568705" height="1" width="1"/&gt;</description>
 <comments>http://www.xblarcade.com/node/2106#comments</comments>
 <pubDate>Tue, 18 Nov 2008 14:59:28 -0500</pubDate>
 <dc:creator>LunarDuality</dc:creator>
 <guid isPermaLink="false">2106 at http://www.xblarcade.com</guid>
<feedburner:origLink>http://www.xblarcade.com/node/2106</feedburner:origLink></item>
<item>
 <title>A Kingdom for Keflings: Art Interview</title>
 <link>http://feeds.feedburner.com/~r/xblarcade/~3/457319459/2105</link>
 <description>&lt;p&gt;&lt;a href="http://xblarcade.com/files/WitchsHut_Concept_XBLArcade_2.jpg"&gt;&lt;img style="border-top-width: 0px; border-left-width: 0px; border-bottom-width: 0px; margin: 10px; border-right-width: 0px" height="258" alt="WitchsHut_Concept_XBLArcade" src="http://xblarcade.com/files/WitchsHut_Concept_XBLArcade_thumb.jpg" width="350" align="right" border="0" /&gt;&lt;/a&gt; Now that we know a little more about the way &lt;em&gt;A Kingdom for Keflings &lt;/em&gt;is played let's find out how the crew at NinjaBee arrived at the finished style of &lt;em&gt;AFKF&lt;/em&gt;.&amp;#160; For that, there's no better person to ask than Brent Fox, NinjaBee's Art Director.&amp;#160; Luckily, he's taken a few minutes out to answer my questions.&amp;#160; &lt;/p&gt;  &lt;p&gt;After the break, discover more about the process of making a game's world metamorphose from visual concept to finished product.&amp;#160; We talk about artists, iterations, avatars, and even that mysterious NinjaBee style.&lt;/p&gt; &lt;p&gt;&lt;a href="http://www.xblarcade.com/node/2105"&gt;read more&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/xblarcade?a=wIxzN"&gt;&lt;img src="http://feeds.feedburner.com/~f/xblarcade?i=wIxzN" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/xblarcade?a=hO4Wn"&gt;&lt;img src="http://feeds.feedburner.com/~f/xblarcade?i=hO4Wn" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/xblarcade/~4/457319459" height="1" width="1"/&gt;</description>
 <comments>http://www.xblarcade.com/node/2105#comments</comments>
 <pubDate>Tue, 18 Nov 2008 10:49:14 -0500</pubDate>
 <dc:creator>LunarDuality</dc:creator>
 <guid isPermaLink="false">2105 at http://www.xblarcade.com</guid>
<feedburner:origLink>http://www.xblarcade.com/node/2105</feedburner:origLink></item>
<item>
 <title>A Kingdom for Keflings: Gameplay Interview</title>
 <link>http://feeds.feedburner.com/~r/xblarcade/~3/456282030/2104</link>
 <description>&lt;p&gt;&lt;a href="http://xblarcade.com/files/Keflings_Press_Generic01_2.jpg"&gt;&lt;img style="border-top-width: 0px; border-left-width: 0px; border-bottom-width: 0px; margin: 10px; border-right-width: 0px" height="201" alt="Keflings_Press_Generic01" src="http://xblarcade.com/files/Keflings_Press_Generic01_thumb.jpg" width="354" align="right" border="0" /&gt;&lt;/a&gt; As promised, here is the continuation of our &lt;em&gt;A Kingdom for Keflings&lt;/em&gt; coverage.&amp;#160; Keep an eye out this week for more info on the game leading up to its Wednesday release along with a surprise or two along the way.&lt;/p&gt;  &lt;p&gt;I got to catch up with Steve Taylor, president of NinjaBee, to chat about &lt;em&gt;Keflings.&amp;#160; &lt;/em&gt;Hit the jump for part one of the interview.&amp;#160; Today's topic was gameplay so Steve and I talk about cities, hats, animal cruelty, and I even sneak in a question about downloadable content.&amp;#160; If you're a more visual person there are some screens to keep your eyes busy.&lt;/p&gt; &lt;p&gt;&lt;a href="http://www.xblarcade.com/node/2104"&gt;read more&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/xblarcade?a=V7liN"&gt;&lt;img src="http://feeds.feedburner.com/~f/xblarcade?i=V7liN" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/xblarcade?a=7vvSn"&gt;&lt;img src="http://feeds.feedburner.com/~f/xblarcade?i=7vvSn" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/xblarcade/~4/456282030" height="1" width="1"/&gt;</description>
 <comments>http://www.xblarcade.com/node/2104#comments</comments>
 <pubDate>Mon, 17 Nov 2008 13:31:35 -0500</pubDate>
 <dc:creator>LunarDuality</dc:creator>
 <guid isPermaLink="false">2104 at http://www.xblarcade.com</guid>
<feedburner:origLink>http://www.xblarcade.com/node/2104</feedburner:origLink></item>
<item>
 <title>New Arcade Hits, Banjo Kazooie, and a Keflings Demo</title>
 <link>http://feeds.feedburner.com/~r/xblarcade/~3/450880678/2102</link>
 <description>&lt;p&gt;&lt;a href="http://xblarcade.com/files/bk-stop-n-swop_2.png"&gt;&lt;img style="border-right: 0px; border-top: 0px; margin: 10px; border-left: 0px; border-bottom: 0px" height="230" alt="bk-stop-n-swop" src="http://xblarcade.com/files/bk-stop-n-swop_thumb.png" width="304" align="right" border="0" /&gt;&lt;/a&gt; Hear that?&amp;#160; It's the silence of the Microsoft crew regarding this week's slate of XBLA goodness.&amp;#160; &lt;em&gt;Gears of Wars 2&lt;/em&gt; will do that to a PR team.&amp;#160; That said, there are some XBLA announcements worthy of our focus.&lt;/p&gt;  &lt;p&gt;First, today is the day that all those that pre-ordered &lt;em&gt;Banjo-Kazooie: Nuts and Bolts,&lt;/em&gt; myself included, can snap up the title &lt;em&gt;and&lt;/em&gt; the pre-order bonus: a download code for the XBLA version of the original &lt;em&gt;Banjo&lt;/em&gt;.&amp;#160; Those without a pre-order will have to wait two weeks and slap down 1200 MSP.&lt;/p&gt;  &lt;p&gt;Second, if &lt;em&gt;Banjo &lt;/em&gt;is not your thing, perhaps&lt;em&gt; Ultimate Mortal Kombat 3&lt;/em&gt;, &lt;em&gt;Feeding Frenzy&lt;/em&gt;, or &lt;em&gt;Worms HD &lt;/em&gt;might interest you at their new Arcade Hits price points.&amp;#160; Each of those games has been dropped to the criminally low price of 400 MSP (or 5 of your US dollars).&lt;/p&gt;  &lt;p&gt;And if that's not enough XBLA goodness for you, go buy this month's &lt;em&gt;Official Xbox Magazine&lt;/em&gt; which has a demo for NinjaBee's &lt;em&gt;A Kingdom for Keflings.&amp;#160; &lt;/em&gt;Though, perhaps being asked to purchase the full game over and over is just too much of a tease to handle.&amp;#160; Selecting that option just gives you an error.&amp;#160; Not that I tried.&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/xblarcade?a=JIIkN"&gt;&lt;img src="http://feeds.feedburner.com/~f/xblarcade?i=JIIkN" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/xblarcade?a=G69Sn"&gt;&lt;img src="http://feeds.feedburner.com/~f/xblarcade?i=G69Sn" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/xblarcade/~4/450880678" height="1" width="1"/&gt;</description>
 <comments>http://www.xblarcade.com/node/2102#comments</comments>
 <pubDate>Wed, 12 Nov 2008 11:55:41 -0500</pubDate>
 <dc:creator>LunarDuality</dc:creator>
 <guid isPermaLink="false">2102 at http://www.xblarcade.com</guid>
<feedburner:origLink>http://www.xblarcade.com/node/2102</feedburner:origLink></item>
<item>
 <title>A Kingdom for Keflings on Nov. 19th with Avatars!</title>
 <link>http://feeds.feedburner.com/~r/xblarcade/~3/447787471/2101</link>
 <description>&lt;p&gt;&lt;a href="http://xblarcade.com/files/KeflingsAvatars1_2.jpg"&gt;&lt;img style="border-right: 0px; border-top: 0px; margin: 10px; border-left: 0px; border-bottom: 0px" height="201" alt="KeflingsAvatars1" src="http://xblarcade.com/files/KeflingsAvatars1_thumb.jpg" width="354" align="right" border="0" /&gt;&lt;/a&gt; In case you missed &lt;a href="http://gamerscoreblog.com/press/archive/2008/11/06/562254.aspx"&gt;the &amp;quot;official&amp;quot; announcement&lt;/a&gt;, here's the skinny.&amp;#160; NinjaBee's upcoming XBLA game, &lt;em&gt;A Kingdom for Keflings&lt;/em&gt; will be available alongside the New Xbox Experience on November 19.&amp;#160; And, what's better, &lt;em&gt;Keflings&lt;/em&gt; will take advantage of one of the biggest new features in the update, namely Avatars.&amp;#160; You will be able to use your Avatar as, well, your avatar in the game.&amp;#160; And it's not just some floating icon.&amp;#160; The Avatar will sport tailored animations and &amp;quot;social emotes&amp;quot; for use in the game.&lt;/p&gt;  &lt;p&gt;At this point we should not be surprised that NinjaBee is helping Microsoft celebrate another first.&amp;#160; They were there at launch with &lt;em&gt;Outpost Kaloki X&lt;/em&gt;,&amp;#160; and they ushered in DLC achievements and user generated maps with &lt;em&gt;Band of Bugs&lt;/em&gt;.&amp;#160; NinjaBee's presence at yet another Xbox 360 milestone seems like an foregone conclusion.&amp;#160; And so it goes with the NXE and the introduction of Avatars.&lt;/p&gt;  &lt;p&gt;We'll be throwing up all kinds of content about &lt;em&gt;Keflings&lt;/em&gt; (not to be confused with &lt;a href="http://en.wikipedia.org/wiki/The_Dark_Crystal"&gt;Gelflings&lt;/a&gt;) in the coming weeks, so stay tuned.&lt;/p&gt;  &lt;p&gt;[via &lt;a href="http://gamerscoreblog.com/press/archive/2008/11/06/562254.aspx"&gt;Gamerscoreblog&lt;/a&gt;]&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/xblarcade?a=OPUwN"&gt;&lt;img src="http://feeds.feedburner.com/~f/xblarcade?i=OPUwN" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/xblarcade?a=zcapn"&gt;&lt;img src="http://feeds.feedburner.com/~f/xblarcade?i=zcapn" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/xblarcade/~4/447787471" height="1" width="1"/&gt;</description>
 <comments>http://www.xblarcade.com/node/2101#comments</comments>
 <pubDate>Sun, 09 Nov 2008 17:05:45 -0500</pubDate>
 <dc:creator>LunarDuality</dc:creator>
 <guid isPermaLink="false">2101 at http://www.xblarcade.com</guid>
<feedburner:origLink>http://www.xblarcade.com/node/2101</feedburner:origLink></item>
<item>
 <title>This Week: Vigilante 8: Arcade</title>
 <link>http://feeds.feedburner.com/~r/xblarcade/~3/441221343/2099</link>
 <description>&lt;p&gt;&lt;object id="gtembed" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" height="392" width="480" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"&gt;&lt;param name="_cx" value="12700"&gt;&lt;param name="_cy" value="10372"&gt;&lt;param name="FlashVars" value=""&gt;&lt;param name="Movie" value="http://www.gametrailers.com/remote_wrap.php?mid=41044"&gt;&lt;param name="Src" value="http://www.gametrailers.com/remote_wrap.php?mid=41044"&gt;&lt;param name="WMode" value="Window"&gt;&lt;param name="Play" value="0"&gt;&lt;param name="Loop" value="-1"&gt;&lt;param name="Quality" value="High"&gt;&lt;param name="SAlign" value="LT"&gt;&lt;param name="Menu" value="-1"&gt;&lt;param name="Base" value=""&gt;&lt;param name="AllowScriptAccess" value="sameDomain"&gt;&lt;param name="Scale" value="NoScale"&gt;&lt;param name="DeviceFont" value="0"&gt;&lt;param name="EmbedMovie" value="0"&gt;&lt;param name="BGColor" value=""&gt;&lt;param name="SWRemote" value=""&gt;&lt;param name="MovieData" value=""&gt;&lt;param name="SeamlessTabbing" value="1"&gt;&lt;param name="Profile" value="0"&gt;&lt;param name="ProfileAddress" value=""&gt;&lt;param name="ProfilePort" value="0"&gt;&lt;param name="AllowNetworking" value="all"&gt;&lt;param name="AllowFullScreen" value="true"&gt;  	 	   &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=41044" swliveconnect="true" name="gtembed" align="middle" allowscriptaccess="sameDomain" allowfullscreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;/p&gt;  &lt;p&gt;Apparently &lt;em&gt;Vigilante 8: Arcade&lt;/em&gt; has finally &lt;a href="http://www.xblarcade.com/node/2062"&gt;passed certification&lt;/a&gt; and is headed straight into your living room.&amp;#160; &lt;a href="http://gamerscoreblog.com/team/archive/2008/11/03/562210.aspx"&gt;Gamerscoreblog has officially announced&lt;/a&gt; that the 70s-style auto combat game has begun revving her engine in preparation for this Wednesday.&amp;#160; The original &lt;em&gt;Vigilante 8&lt;/em&gt; appeared on the original Playstation more than ten years ago, but this version has apparently upped the ante in virtually every way.&amp;#160; With single player and both coop and competitive multiplayer (online and local) and one of the best looking XBLA engines out there, anyone gearing up for this one?&lt;/p&gt;  &lt;p&gt;(&lt;em&gt;Vigilante 8&lt;/em&gt; is rated T for Teen and will cost 800 MSP)&lt;/p&gt; &lt;p&gt;[via &lt;a href="http://gamerscoreblog.com/team/archive/2008/11/03/562210.aspx"&gt;Gamerscoreblog&lt;/a&gt;, &lt;a href="http://www.xbox.com/en-US/games/v/vigilante8/default.htm"&gt;Xbox.com page here&lt;/a&gt;, &lt;a href="http://v8arcade.com/"&gt;Official Site here&lt;/a&gt;]&lt;/p&gt; &lt;p&gt;&lt;a href="http://www.xblarcade.com/node/2099"&gt;read more&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/xblarcade?a=cT7TN"&gt;&lt;img src="http://feeds.feedburner.com/~f/xblarcade?i=cT7TN" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/xblarcade?a=IdkHn"&gt;&lt;img src="http://feeds.feedburner.com/~f/xblarcade?i=IdkHn" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/xblarcade/~4/441221343" height="1" width="1"/&gt;</description>
 <comments>http://www.xblarcade.com/node/2099#comments</comments>
 <pubDate>Mon, 03 Nov 2008 13:07:22 -0500</pubDate>
 <dc:creator>LunarDuality</dc:creator>
 <guid isPermaLink="false">2099 at http://www.xblarcade.com</guid>
<feedburner:origLink>http://www.xblarcade.com/node/2099</feedburner:origLink></item>
<item>
 <title>Also This Week: Are You Smarter Than A 5th Grader and Marble Blast Ultra DLC</title>
 <link>http://feeds.feedburner.com/~r/xblarcade/~3/433745032/2098</link>
 <description>&lt;p&gt;&lt;a href="http://xblarcade.com/files/5thgrader_2.jpg"&gt;&lt;img style="border-right: 0px; border-top: 0px; margin: 10px; border-left: 0px; border-bottom: 0px" height="267" alt="5thgrader" src="http://xblarcade.com/files/5thgrader_thumb.jpg" width="148" align="right" border="0" /&gt;&lt;/a&gt; It appears that the 1200 MSP game is no longer the rare occurrence it once was.&amp;#160; Oh how times have changed.&amp;#160; This week sees the release of &lt;em&gt;Penny Arcade Adventures Episode 2&lt;/em&gt; (1200 MSP) and &lt;em&gt;Are You Smarter Than A 5th Grader&lt;/em&gt; (also 1200 MSP).&amp;#160; &lt;em&gt;Penny Arcade&lt;/em&gt; might be cheaper than last time (a pleasant surprise) but I certainly did not expect &lt;em&gt;5th Grader&lt;/em&gt; to have such a high price.&amp;#160; One man's treasure and all that.&lt;/p&gt;  &lt;p&gt;As for the Marble Blast Ultra DLC -- This &amp;quot;bonus&amp;quot; level will be a multiplayer level that will also add an achievement to the game.&amp;#160; I am assuming that this DLC will be free based on the lack of price listed at Gamerscoreblog, but we probably should avoid getting our hopes up too high considering the history.&amp;#160; That said, I have not played Marble Blast Ultra in some time so perhaps this is a reason to dust it off.&lt;/p&gt;  &lt;p&gt;[via &lt;a href="http://gamerscoreblog.com/team/archive/2008/10/27/562102.aspx"&gt;Gamerscoreblog&lt;/a&gt;]&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/xblarcade?a=ipa3M"&gt;&lt;img src="http://feeds.feedburner.com/~f/xblarcade?i=ipa3M" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/xblarcade?a=JGdKm"&gt;&lt;img src="http://feeds.feedburner.com/~f/xblarcade?i=JGdKm" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/xblarcade/~4/433745032" height="1" width="1"/&gt;</description>
 <comments>http://www.xblarcade.com/node/2098#comments</comments>
 <pubDate>Mon, 27 Oct 2008 12:28:15 -0400</pubDate>
 <dc:creator>LunarDuality</dc:creator>
 <guid isPermaLink="false">2098 at http://www.xblarcade.com</guid>
<feedburner:origLink>http://www.xblarcade.com/node/2098</feedburner:origLink></item>
<item>
 <title>Next Week: Penny Arcade Episode 2</title>
 <link>http://feeds.feedburner.com/~r/xblarcade/~3/429431775/2097</link>
 <description>&lt;p&gt;&lt;a href="http://xblarcade.com/files/PAPapercraft_2.jpg"&gt;&lt;img style="border-right: 0px; border-top: 0px; margin: 10px; border-left: 0px; border-bottom: 0px" height="147" alt="PAPapercraft" src="http://xblarcade.com/files/PAPapercraft_thumb.jpg" width="379" align="right" border="0" /&gt;&lt;/a&gt; Hothead has let the T. Kemper out of the bag and &lt;a href="http://www.hotheadgames.com/blog/?p=86"&gt;announced that &lt;em&gt;Penny Arcade Episode 2&lt;/em&gt; is coming next week to XBLA.&lt;/a&gt;&amp;#160; And what's more, it's cheaper!&amp;#160; &lt;em&gt;Episode 2&lt;/em&gt; will only set you back a mere 1200 MSP.&amp;#160; Okay, so it's not &amp;quot;mere&amp;quot; but you can't argue that it's not cheaper.&amp;#160; Hmm, too many negatives in that sentence.&amp;#160; Moving on.&lt;/p&gt;  &lt;p&gt;Course, if all the current and future holiday titles have your wallet begging for mercy, you could always act out your own &lt;em&gt;Penny Arcade Adventure...&lt;/em&gt;&lt;a href="http://www.rainslick.com/papercraft"&gt;papercraft-style!&lt;/a&gt;&amp;#160; And if you are particularly crafty, you might even &lt;a href="http://www.rainslick.com/papercraft"&gt;win a copy of the game and more&lt;/a&gt;.&lt;/p&gt;  &lt;p&gt;[via &lt;a href="http://www.hotheadgames.com/blog/?p=86"&gt;Hothead Games&lt;/a&gt;, thanks PeeKnuckle]&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/xblarcade?a=hsezM"&gt;&lt;img src="http://feeds.feedburner.com/~f/xblarcade?i=hsezM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/xblarcade?a=UAcsm"&gt;&lt;img src="http://feeds.feedburner.com/~f/xblarcade?i=UAcsm" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/xblarcade/~4/429431775" height="1" width="1"/&gt;</description>
 <comments>http://www.xblarcade.com/node/2097#comments</comments>
 <pubDate>Thu, 23 Oct 2008 04:14:28 -0400</pubDate>
 <dc:creator>LunarDuality</dc:creator>
 <guid isPermaLink="false">2097 at http://www.xblarcade.com</guid>
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