Do you have the courage to look melancholy in the eye, give a rapturous performance and take the enviable title as Master of Geon? Find your emotional side, exploit it (and find out what we are talking about) when “Geon emotions” comes to Xbox LIVE Arcade this Wednesday, September 19th, 2007 at 9:00 a.m. GMT (2:00 a.m. PDT).
Eidos Interactive has teamed up with Strawdog Studios to develop “Geon emotions,” which offers intense multiplayer head-to-head and co-op team action, razor sharp visuals and a pounding soundtrack.
What's your strategy going to be? Play to your emotional strengths as you compete amongst your opponents to master “Geon emotions.” Allow your dark side to dominate, or win through speed, courage, and cunning.
Geon: Emotions
Eidos
800 points
Rated E for Everyone
Love it? Hate it? Does it make you angry? Does it calm you down? Feel the energy of powerful emotions as you compete amongst your opponents to master the unique sport of Geon: Emotions. What's your strategy going to be? Will you choose to spread fear among the other players, or unleash a wave of bliss over them with the aim of subverting their cause? Play to your emotional strengths. Allow your dark side to dominate, or win through speed, courage, and style. You can be the master of Geon, but you must learn to use your emotions to your advantage.
- A different game: Geon: Emotions is something different, a fast-paced abstract sports game that lets you explore your emotions as you compete against opponents.
- Next-gen graphics: The razor sharp visuals are accompanied by a pulse-pounding soundtrack.
Game modes: Perfect your skills in a head-to-head duel or try the time attack to win medals and unlock mini-games. Then, go multiplayer on Xbox LIVE with up to four players and let it all hang out on the emotional battlefield

Comments
Tawse and Turn
11849
Geon has looked interesting for a while and it interests me, but...grrrr...
MS is starting to annoy me greatly with how they hype up coming releases then forget about them entirely only to have them suddenly appear at random. It is a good strategy to keep your opponent guessing, but not your customers.
I doubt I am the only one feeling this way with all the Sensible Soccer fans and such.
LunarDuality
36370
Yeah, I forgot that Sensi has been MIA for a while now too.
War World, Sensi, HoopWorld (talk about MIA!), Speedball 2...all just poof, gone. Any game I missed that was hyped or announced that disappeared?
Kornicos
15146
Mutant Storm Empire appears to be MIA.
Tawse and Turn
11849
Yeah I can see that. We are avid XBLA release follows and we were still all rather confused about the game for a long time. Even now I don't quite get the whole concept, but I am betting it will make more sense in the trial. Even then it is rather Live focused from what I have inferred.
Personally I am focusing more on games which have a single player focus than a Live focus right now. XBLA titles seem to have a hard time sustaining an online playerbase. That doesn't make any sense to me since the game is already paid for an unreturnable. People get their achievements and never load the games up ever again. I understand trying to finish a game before moving onto another or getting back into one you already finished, but people look at XBLA releases as $5 to boost their GS.
ImmortalWeapon7
10938
I always find it kind of befuddling whenever MS announces a lit of games coming out in a certain month...and it never happens.
Either way, I have off work tomorrow which is nice, so I'll give this a shot.
"War World, Sensi, HoopWorld (talk about MIA!), Speedball 2...all just poof, gone. Any game I missed that was hyped or announced that disappeared?"
There's probably a reason we never hear anything about HoopWorld. I'm willing to bet 5 imaginary dollars that it's a terrible game.
Funny how in the span of a month, we had a barrage of information, screens and supposed release dates for War World, only to have it fall of the face off the Earth soon after.
Mega Buster S
19216
ImmortalWeapon7
10938
I also just got off of playing it a couple of minutes ago, and I have no idea what's going on. I feel like I'm playing a game of glorified competitive Pac-Man. I don't even know where the emotions come into play or anything.
Tawse and Turn
11849
The emotions still confuse me, but it seems like the trial restrictions are hampering understanding.
What threw me was the scoring. I bat the CPU to the goal 3 times in a row, but somehow it was scoring and winning. I'll give it another try later, but for now pass. If it was 400 points I would probably take the leap and buy it, but not at 800 points.
Plurre
17578
I liked it :) Worth the 800. (which I don't think is a lot anymore, if I like a game I buy it)
But yes, "XBLA titles seem to have a hard time sustaining an online playerbase" might be a problem. It's a shame, really. Uno is pretty match the only old game where you can be sure to find a game.
"What threw me was the scoring. I bat the CPU to the goal 3 times in a row, but somehow it was scoring and winning". I got confused at first as well. The thing is, when you reach the goal you get the impression that the game starts over. It doesn't. The opponent keeps playing, and you won't really notice when he scores. Bad phrasing, but hopefully you'll understand what I mean ;)
Plurre
17578
I forgot one thing, sorry. Even if the main focus of the game is on multiplayer, there is a lot of offline content.
LunarDuality
36370
I've created a post just so that you guys can really yap it up about this game (and others)...so continue the fight over there! (^_^)
"The emotions still confuse me, but it seems like the trial restrictions are hampering understanding."
I feel the XBLA trial-games are usually more limited than they should be. On the PC it's not uncommon to get access to an hour of full gameplay. Not ideal, I know, but at least it gives me a proper impression of the game. On XBLA, it often feels like I get to play for two minutes, and then have to make up my mind if I want to buy or not...